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Milestone Reached With War Rock

War Rock encompasses everything we love about first person combat games. It combines combat using the most deadly weapons and the most lethal vehicles. This is no tame war game; it is intense, non-stop, adrenalin-rushing, heart-pounding battle at the front line.

The game has great variety since there are battles on land, at sea, and in the air, so it’s doubtful you will get bored very quickly. The forum communities add a great social dimension to the game. The forums allow gamers to communicate between each other and play alongside one another – War Rock also offers a Clan and Tournament System.

The popularity of this game is proved through the amount of downloads it has had off of SpawnPoint: 300,000. This is a record here at Spawnpoint. At 473MB per download, there has been, by the time this article is written, there has been over 138,000GB served. Kind of like McDonalds, except with much less health hazards.

Here at SpawnPoint, we use a company called PEER 1 for all of our customer’s downloading needs. Their Content Delivery Network (CDN) has distributed all of the downloads to accommodate our long run of publishers mirroring their content on our distribution network. This could never have been accomplished without PEER 1’s great network of servers and customer support.

The seamless usability and the speed with which the downloads are served – speeds up to 1.2MB per second – are all thanks to PEER 1 low latency network, and unique distribution architecture. This speed enables us here at SpawnPoint to get more game downloads to you: the gamer, at the fastest delivery possible.

So here is to at least 300,000 more downloads. Keep them coming!

Manhunt 2: Turning our Children into Suicidal Maniacs?

The Video Appeals Committee has finally got the answer they were looking for: that the BBFC’s decision was flawed in banning Manhunt 2 from retailers across the UK. There have never been any conclusive studies done to prove that there is a link between violence and video games.

If you’ve read any of my posts, you know I’m pleased that the High Court recognizes that there is no correlation between games and actions we take in our REAL lives.

This decision comes nine months after the original denial by BBFC. This signifies a lot of losses for Rockstar, the creator of Manhunt 2. If I was them, I would be very unhappy, especially since this ruling was made under false information of which there is no proof.

The way I see it, to essentially ban violent games, it must be done at the source: the video game companies. If we don’t want violence in our games, the producers must be told to stop, or there should be laws in place. The boys in power should not just go around shutting games down that they don’t like the look of; that hardly seems fair to me.

Not that I’m saying that would ever happen. The game companies would go ballistic, because let’s face it, these brutal, bloodthirsty games are the money makers. And that’s probably what’s worrying the people in power….

It just seems like censorship gone too far. People are going to play these games whether the government likes it or not, and that’s just the way it is. There’s always going to be two psychologists in front of a jury: one saying these games are turning our children into homicidal maniacs, and the other saying they are just fun and have no effect on our psyches.

And there lies the problem: not everyone is going to agree, and they never will. I say just let the people do what they want, because they’re going to whether you say they can or not. I just don’t want to see anyone else bringing forward the “video games made me do it” defense, or this mess will start all over again.


Perfect World: A Thing of Beauty

The quest based ‘Perfect World’ is such an interesting, mystical game because it has such a neat background story. It is not just made up on the spot, but is based on an old Chinese myth that Pangu, a Chinese ancestor, built the sky, the land and humans. The game creates a particularly historical atmosphere and brings players into an age-old, mysterious and previously undiscovered world with an epic background and extravagant story contents.

Completing quests is particularly my favorite part of the game. To get into the shoes of your character, which can be specifically created by you with the beautiful graphics of the game, and complete tasks as though you are living the life of the character is completely fulfilling.

As you advance in the levels there is more and more community play required, which can be enjoyable but can also lead to problems since this is a Chinese made game and the people participating are playing from around the world. Obstacles such as language barriers can be a problem when you are involved in online group play.

I enjoy the character creations and the personal conquests the game can provide you through the early levels, but since there 100+ levels, those going on further are mostly hard-core gamers. The stunning visuals are enough to draw anyone in for a little peek, though.


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  • Lizzy

    Editorial Staff
  • Member Since:2008-02-29 13:30:00
  • Last Online:2008-08-02 11:41:41

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